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    Home»Robotics»Ping pong robotic returns photographs with high-speed precision
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    Ping pong robotic returns photographs with high-speed precision

    Arjun PatelBy Arjun PatelMay 18, 2025No Comments8 Mins Read
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    Time lapse images present a brand new ping-pong-playing robotic performing a high spin. The robotic rapidly estimates the velocity and trajectory of an incoming ball and exactly hits it to a desired location on the desk. Credit score: Massachusetts Institute of Expertise

    MIT engineers are getting in on the robotic ping pong sport with a strong, light-weight design that returns photographs with high-speed precision.

    The brand new desk tennis bot features a multijointed robotic arm that’s fastened to at least one finish of a ping pong desk and wields a typical ping pong paddle. Aided by a number of high-speed cameras and a high-bandwidth predictive management system, the robotic rapidly estimates the velocity and trajectory of an incoming ball and executes considered one of a number of swing varieties—loop, drive, or chop—to exactly hit the ball to a desired location on the desk with varied forms of spin.

    In exams, the engineers threw 150 balls on the robotic, one after the opposite, from throughout the ping pong desk. The bot efficiently returned the balls with a success fee of about 88% throughout all three swing varieties. The robotic’s strike velocity approaches the highest return speeds of human gamers and is quicker than that of different robotic desk tennis designs.

    Now, the group is trying to improve the robotic’s enjoying radius in order that it will probably return a greater variety of photographs. Then, they envision the setup could possibly be a viable competitor within the rising subject of sensible robotic coaching programs.

    Past the sport, the group says the desk tennis tech could possibly be tailored to enhance the velocity and responsiveness of humanoid robots, notably for search-and-rescue situations, and conditions by which a robotic would wish to rapidly react or anticipate.

    “The issues that we’re fixing, particularly associated to intercepting objects actually rapidly and exactly, might doubtlessly be helpful in situations the place a robotic has to hold out dynamic maneuvers and plan the place its finish effector will meet an object, in real-time,” says MIT graduate scholar David Nguyen.

    Nguyen is a co-author of the brand new research, together with MIT graduate scholar Kendrick Cancio and Sangbae Kim, affiliate professor of mechanical engineering and head of the MIT Biomimetics Robotics Lab. The researchers will current the outcomes of these experiments in a paper on the IEEE Worldwide Convention on Robotics and Automation (ICRA) this month.

    The findings are revealed on the arXiv preprint server.






    Credit score: Massachusetts Institute of Expertise

    Exact play

    Constructing robots to play ping pong is a problem that researchers have taken up because the Nineteen Eighties. The issue requires a singular mixture of applied sciences, together with high-speed machine imaginative and prescient, quick and nimble motors and actuators, exact manipulator management, and correct, real-time prediction, in addition to higher-level planning of sport technique.

    “Should you consider the spectrum of management issues in robotics, we have now—on one finish—manipulation, which is often sluggish and really exact, reminiscent of choosing up an object and ensuring you are greedy it properly. On the opposite finish, you may have locomotion, which is about being dynamic and adapting to perturbations in your system,” Nguyen explains. “Ping pong sits in between these. You are still doing manipulation, in that it’s a must to be exact in hitting the ball, however it’s a must to hit it inside 300 milliseconds. So, it balances comparable issues of dynamic locomotion and exact manipulation.”

    Ping pong robots have come a great distance because the Nineteen Eighties, most lately with designs by Omron and Google DeepMind that make use of synthetic intelligence methods to “study” from earlier ping pong information, to enhance a robotic’s efficiency in opposition to an rising number of strokes and photographs. These designs have been proven to be quick and exact sufficient to rally with intermediate human gamers.

    “These are actually specialised robots designed to play ping pong,” Cancio says. “With our robotic, we’re exploring how the methods utilized in enjoying ping pong might translate to a extra generalized system, like a humanoid or anthropomorphic robotic that may do many alternative helpful issues.”

    Ping pong bot returns shots with high-speed precision
    The group fastened the robotic arm to a desk at one finish of a typical ping pong desk and arrange high-speed movement seize cameras across the desk to trace balls which can be bounced on the robotic. Right here, it performs a again spin. Credit score: Massachusetts Institute of Expertise

    Sport management

    For his or her new design, the researchers modified a light-weight, high-power robotic arm that Kim’s lab developed as a part of the MIT Humanoid—a bipedal, two-armed robotic that’s in regards to the dimension of a small baby. The group is utilizing the robotic to check varied dynamic maneuvers, together with navigating uneven and ranging terrain in addition to leaping, working, and doing again flips, with the purpose of someday deploying such robots for search-and-rescue operations.

    Every of the humanoid’s arms has 4 joints, or levels of freedom, that are every managed by {an electrical} motor. Cancio, Nguyen, and Kim constructed an identical robotic arm, which they tailored for ping pong by including an extra diploma of freedom within the wrist to permit for management of a paddle.

    The group fastened the robotic arm to a desk at one finish of a typical ping pong desk and arrange high-speed movement seize cameras across the desk to trace balls which can be bounced on the robotic. Additionally they developed optimum management algorithms that predict, based mostly on the ideas of math and physics, what velocity and paddle orientation the arm ought to execute to hit an incoming ball with a selected kind of swing: loop (or topspin), drive (straight-on), or chop (backspin).

    They applied the algorithms utilizing three computer systems that concurrently processed digicam photos, estimated a ball’s real-time state, and translated these estimations to instructions for the robotic’s motors to rapidly react and take a swing.

    After consecutively bouncing 150 balls on the arm, they discovered the robotic’s hit fee, or accuracy of returning the ball, was about the identical for all three forms of swings: 88.4% for loop strikes, 89.2% for chops, and 87.5% for drives. They’ve since tuned the robotic’s response time and located the arm hits balls quicker than current programs, at velocities of 20 meters per second.

    Of their paper, the group stories that the robotic’s strike velocity, or the velocity at which the paddle hits the ball, is on common 11 meters per second. Superior human gamers have been recognized to return balls at speeds of between 21 to 25 meters per second. Since writing up the outcomes of their preliminary experiments, the researchers have additional tweaked the system, and have recorded strike speeds of as much as 19 meters per second (about 42 miles per hour).

    “Among the aim of this venture is to say we are able to attain the identical stage of athleticism that individuals have,” Nguyen says. “And when it comes to strike velocity, we’re getting actually, actually shut.”

    Their follow-up work has additionally enabled the robotic to purpose. The group integrated management algorithms into the system that predict not solely how however the place to hit an incoming ball. With its newest iteration, the researchers can set a goal location on the desk, and the robotic will hit a ball to that very same location.

    As a result of it’s fastened to the desk, the robotic has restricted mobility and attain, and might largely return balls that arrive inside a crescent-shaped space across the midline of the desk. Sooner or later, the engineers plan to rig the bot on a gantry or wheeled platform, enabling it to cowl extra of the desk and return a greater variety of photographs.

    “A giant factor about desk tennis is predicting the spin and trajectory of the ball, given how your opponent hits it, which is info that an automated ball launcher will not provide you with,” Cancio says. “A robotic like this might mimic the maneuvers that an opponent would do in a sport setting, in a manner that helps people play and enhance.”

    Extra info:
    David Nguyen et al, Excessive Velocity Robotic Desk Tennis Swinging Utilizing Light-weight {Hardware} with Mannequin Predictive Management, arXiv (2025). DOI: 10.48550/arxiv.2505.01617

    Journal info:
    arXiv


    Offered by
    Massachusetts Institute of Expertise


    This story is republished courtesy of MIT Information (net.mit.edu/newsoffice/), a preferred website that covers information about MIT analysis, innovation and educating.

    Quotation:
    Ping pong robotic returns photographs with high-speed precision (2025, Might 8)
    retrieved 18 Might 2025
    from https://techxplore.com/information/2025-05-ping-pong-robot-shots-high.html

    This doc is topic to copyright. Other than any honest dealing for the aim of personal research or analysis, no
    half could also be reproduced with out the written permission. The content material is offered for info functions solely.



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